Name | Year | Platforms | Description |
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A.E. | 1982 | AppII, ATR, MSX, PC88 | An arcade game reminiscent of the challenge stages of Galaga. It was co-developed by Programmers-3 Inc.[1] |
Airheart | 1986 | AppII | An action/strategy video game with innovative graphics |
The Amazing Writing Machine | 1995 | Mac, Win | A creative writing and drawing software. |
The Ancient Art of War | 1984 | AppIIe, Mac, DOS | A real-time strategyvideo wargame |
The Ancient Art of War at Sea | 1987 | AppII, Mac, DOS | A real-time strategyvideo wargame focussing on naval warfare |
Apple Panic | 1981 | AppII, ATR, DOS, VIC20 | A platform game |
Arcade Game Construction Kit | 1988 | C64 | An arcade game construction program |
Arcade Machine | 1982 | AppII | An arcade game construction program. Winner of a Certificate of Merit in the category of 'Most Innovative Computer Game' at the 4th annual Arkie Awards.[2]:33 |
The Battle of Olympus | 1988 | NES | An action-adventure game set in Ancient Greece |
Banner Mania | 1989 | DOS | Banner making program. Released by Brøderbund; developed for Pixellite Group by Presage Software Development. |
Calendar Creator, last version 12 | 1995-now | Win | Create calendars |
Captain Goodnight and the Islands of Fear | 1985 | AppII | A side-scrolling action-adventure game where you fly a plane, drive a tank, steer a jeep, pilot a sub, and ride a tram. |
Capitalism Plus | 1996 | Win9X | Business simulation game |
The Castles of Dr. Creep | 1984 | C64 | A platform/puzzle game set in medieval castles |
Centauri Alliance | 1990 | AppII, C64 | A science fictionrole-playing video game[3] |
Championship Lode Runner | 1983 | AppII, C64, DOS, NES | A platform/puzzle game, the sequel to Lode Runner |
Choplifter | 1982 | AppII, ATR, ATR52, ATR78, C64, CLV, FM7, MSX, NES, SMS, VIC20 | An action game; player is helicopterpilot attempting to save hostages being held in prisoner of war camps |
Darby the Dragon | 1996 | Win, Mac | An Adventure game and one of the StoryQuests series games. |
The Dark Heart of Uukrul | 1988 | AppII, DOS | A first-person perspective, turn-based fantasycomputer role-playing game with some advanced features for its time. |
David's Midnight Magic | 1982 | AppII | A pinball video game |
Dazzle Draw[4][5] | 1984 | AppIIc, AppIIe | Paint program to create bitmapped image files |
Deadly Towers | 1986 | NES | Action adventure game |
Drol | 1983 | AppII, ATR, C64, PC88, SG1K | A platform game with a cartoon robot hero |
Fantavision | 1985 | Ami, AppII, AppGS, DOS | Animation program based around 'tweening' and transforming objects. |
Galactic Empire | 1980 | AppII, ATR, TRS80 | Brøderbund's first game; a science fictionstrategy space conquest game |
Gregory and the Hot Air Balloon | 1996 | Win, Mac | An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award.[6] |
The Guardian Legend | 1988 | NES | A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden |
Gumball | 1983 | AppII, C64 |
In the 1st Degree | 1995 | Mac, Win3X, Win9X | An interactive legal dramaadventure game |
Karateka | 1984 | CPC, AppII, ATR, ATR78, C64, DOS, FDS, GB, ST, ZX | An action game with influential, pioneering animation |
Koala Lumpur: Journey to the Edge | 1997 | Win, Win3X | A comedy adventure game |
The Last Express | 1997 | DOS, Mac, Win | An adventure game set right before the start of World War I |
Legacy of the Wizard | 1987 | NES | A sidescrolling adventure RPG in the Dragonslayer line |
Living Books series | 1992–1998 | Mac, Win | A series of edutainment titles based on popular children's books |
Lode Runner | 1983 | AppII, ATR, BBC, C64, CPC, DOS (PC booter), iOS, Lynx, Mac, NES, PS1, PSN, SG1K, SNES, VC, VIC20, Win, XBLA, ZX | A very popular platform game |
Logical Journey of the Zoombinis | 1996 | Mac, Win | An educationalpuzzle computer game created by Chris Hancock and Scot Osterweil of TERC |
Matchboxes | 1983 | ATR, C64 | Memory puzzle game |
Moebius: The Orb of Celestial Harmony | 1985 | Ami, AppII, ATR, C64, DOS, Mac SE, ST | A top-down tile-basedrole-playing video game with some action sequences |
The Music Shop | 1985 | C64 | A music notation program with playback capabilities |
Myst | 1993 | 3DO, Ami, CDI, iOS, Jag, Mac, NDS, PS1, PSP, Sat, Win | An adventure game with ground-breaking 3D graphics |
Orly's Draw-A-Story | 1996 | DOS, Mac, Win | An edutainment game where the user draws pictures for inclusion in a story |
PlayMaker Football | 1989 | DOS, Mac, Palm, Win | An American footballsimulation |
The Playroom | 1991 | Ami, AppII, DOS, Mac | An early childhood education system |
Prince of Persia | 1989 | Ami, AppII, CPC, DOS, GB, GBC, GG, iOS, Mac, NES, PCD, PSN, SAM, SCD, SMD, SMS, SNES, ST, X68K, X360 (XBLA), ZX | A platform game with breakthrough animation; started a media franchise |
Prince of Persia 2: The Shadow and the Flame | 1993 | DOS, Mac, SNES, Xbox | A platform game, sequel to the original Prince of Persia |
The Print Shop | 1984[7] | AppII, ATR, C64, DOS, Mac | A desktop publishing title for home users. |
Raid on Bungeling Bay | 1984 | C64, MSX, NES | A warzone shoot 'em up; first game designed by noted designer Will Wright |
Rugrats Adventure Game | 1997[8] or 1998[9][10][11] | Win, Mac | A point-and-click adventure game based on the Nicktoon series Rugrats |
Serpentine | 1982 | AppII, ATR, C64, DOS, VIC20 | A maze game featuring an ever-growing player-controlled snake |
Shufflepuck Café | 1989 | Ami, ST, CPC, NES, X68K, NEC PC-9801, DOS | An air hockey game |
Spellcraft: Aspects of Valor | 1992 | DOS, SNES | A fantasystrategy video game |
Spare Change | 1983 | AppII, ATR, C64 | An action game |
Spelunker | 1983 | ATR, C64, MSX, NES, VC, PSN | A platform game with a cave exploration theme |
Star Blazer | 1982 | AppII | A space-themed shoot 'em up. Winner of a Certificate of Merit in the category of 'Best Arcade/Action Computer Games' at the 4th annual Arkie Awards.[2]:32 |
Star Wars | 1983 | AppII, C64, DOS, Mac | A sci-fispacecombat video game based on the Star Warsmedia franchise; port of original arcade video game |
Stunts | 1990 | Ami, DOS, NEC | A racing game with special track areas featuring early 3D computer graphics |
The Treehouse | 1991 | DOS, Mac, Win | A point-and-click edutainment title with minigames and minimal encyclopedic information |
Thinkin' Things | 1993 | PC | A series of educational games involving experimenting with interactive objects and patterns. |
Typhoon Thompson | 1988 | Ami, ST | An action game; an enhanced remake of Airheart |
WarBreeds | 1998 | Win | A science fiction, real-time strategy, resource management video game |
Where in the World Is Carmen Sandiego? (1985 video game) | 1985 | AppII, C64, DOS, Mac, PCD, SMS | A series of edutainment games that spanned over a decade and spawned a media franchise |
Where in Time Is Carmen Sandiego? (video game) | 1989 | Ami, AppII, C64, DOS, SMS, NES, SMD, SNES | A time travelling video game based on the Carmen Sandiegomedia franchise |
Whistler's Brother | 1984 | ATR, C64 | A platform game |
Wings of Fury | 1987 | Ami, AppII, C64, CPC, DOS, GBC | A World War IIfighter planeaction game with some simulation aspects |
Wolfpack | 1990 | Ami, DOS, Mac, ST | A World War IIsubmarine simulator |
Write, Camera, Action | 1996[12] | Mac, Win | An edutainment game where the user has to help complete a Hollywoodfilm, and tries to solve a mystery while doing so. |